The Rule: We choose our foundational tools based on their stability, not their popularity. The "soil" must be dense, nutrient-rich, and firm. We reject ecosystems that are volatile, where the ground rules change with every season. We choose materials that enforce strict laws of nature, ensuring that what we plant today is not uprooted by the environment tomorrow.
We are not merely writing code; we are cultivating a digital landscape.
We observe that the industry has become a factory of plastic flowers—cheap to produce, vibrant for a moment, but destined for the landfill. We reject this.
We distinguish between Disposable Software (fragile, trendy, hollow) and Living Systems (enduring, dense, absolute). We dedicate ourselves to the latter. We combine the precision of the engineer with the patience of the gardener.
We hold these truths to be the soil of our work:
The Rule: Growth requires rigid constraints. We build strong, inflexible structures so that the organic logic within them can grow safely. We do not fear strictness; we embrace it. A compiler that forbids errors is not a hindrance; it is the sturdy trellis that guides the plant upward and prevents it from sprawling into a tangled mess.
The Rule: We view every external dependency as a potential invasive species. We introduce them only with extreme caution. We do not import a forest to get a single leaf. We practice strict hygiene. We prefer to grow our own solutions for core problems rather than relying on a supply chain of fragile, unknown clippings from strangers.
The Rule: We value the Economy of Motion. We reject the "layer of fog" between our logic and the machine. If a tool requires a thousand steps to execute a single thought, it is wasteful. We choose materials that possess High Density—where the distance between the code we write and the action the machine takes is near zero. We do not burden the processor with the task of translation during the storm.
The Rule: Fair-weather structures fail. We design for the storm. We assume the network will fail, the disk will fill, and the user will do the unexpected. A system that crashes when the "weather turns bad" is a failure of engineering. We build systems that can shed their leaves without dying.
The Rule: Complexity is a weed that grows while you sleep. The job of the developer is not just to add, but to cut back. We value the removal of code as much as the writing of it. If a feature does not bear fruit, it is pruned. We keep the canopy open so light can reach the roots.
The Rule: Interfaces between systems must be precise. The "Gap Dimensions" (Spaltmaß) must be zero. We do not tolerate "loose" connections. Data entering our system must undergo a strict quarantine and transformation. We do not guess types; we measure them.
The Rule: We write code for the generation that follows us. Cleverness is the enemy of legacy. We write "boring," evident, and clear code. We document the "Why," not just the "How." We leave the garden in a state where the next caretaker can pick up the shears without fear of getting cut.